Our roulette simulators use the most recent algorithms for random number generation. The random number generation is the heart of any software-based roulette game.
An experienced roulette player usually tries to bridge the house advantage by the aid of progression strategies. These strategies are well-known probabilistic theories that are described in more detail here. These concepts are, however, limited in their effectiveness, but give the strategist an advantage over the laity and seem to work for a certain period of time.
The mathematician speaks of the law of large numbers, which a player can not escape because the large number is stronger and more powerful than a short-term deviation from the probable series. On the one hand it is argued again and again that due to randomness everything is possible, so also the absence of an event for a very long period of time. In practice, however, these periods are regularly terminated by the probable.
While the roulette player has to decide on a prediction before the occurrence of a random event, the decision is made randomly. The roulette hardware must be designed in a way, that no prediction about the next event can be made.
A random event can not be predicted. Nevertheless, we can look more closely at random events and make certain statements. It is certain that 1 event from 37 or 38 possible events will arrive. Our goal is to stand as a winner in as many of these events as possible.